Capcom Fight Club

Capcom Fight Club Illustration

Left: The illustration for the Capcom Fight Club in L.A. that featured the new Street Fighter game. Right: The first sketch that was rejected for being too gross.

Three color combination suggestions.

Three color combination suggestions.

Capcom Fight Club Photo by Kara "Karaface" Leung

Capcom Fight Club Photo by Kara "Karaface" Leung

Capcom Fight Club Photos by Kara "Karaface" Leung

Photos by Kara "Karaface" Leung. Left: a patron of the "Bruise Bar". Right: the producer of Super Street Fighter IV, Yoshinori Ono.

I collaborated with I Am 8-Bit Productions again to produce original work for one of their promotional video game events. The event was a Capcom Fight Club party in Los Angeles which featured players competing on consoles, oiled up wrestlers and the lead developer and staffers wearing my design on four different limited edition t-shirt color combos. The same shirt was also included in goodie bags for all the fans that packed the over-capacity event.

The deadline was tight and I was able to get one fairly involved but still rough sketch done to send out involving disgusting hand-lettering made of brains, eyes, flesh, blood and variety meats, but it missed the mark and was rejected by marketing for being too “squidgy”. I adapted the illustration idea a bit, studied the game more and came up with a solution that still had fun hand lettering including a bone-letter CAPCOM, explosions, bricks and a few fighters dueling it out across the top. Although I couldn’t make it out to L.A. for the event, it was reported back to me that people had a fun time and enjoyed the shirt designs.